Game-Based Learning (GBL) in Teaching Primary Mathematics

Ramil M. Arciosa *

College of Teacher Education, Sultan Kudarat State University, Philippines.

*Author to whom correspondence should be addressed.


Abstract

Aim: Determine the effectiveness of the Game-Based Learning(GBL) using theSnake-and-Ladder mechanical game boarding in teaching primarymathematics like addition, subtraction, multiplication and division of wholenumbers.

Methodology: Descriptive and experimental method. In descriptive method,where the developed mechanical Game-Based Learning, validated by eighty (80) pre-service teachers as major teaching strategy in primary mathematics and tested its’ effectiveness using the pre and post-test design.

Results: In validating the mechanical GBL (Game-Based Learning) –A mathematical Snake-and Ladder game boarding in eighty (80) pre-service teachers for their practicum-classroom demonstration, manifested agreeable perceptions (x =4.30) terms of technical quality, content quality and instructional quality. Using the mechanical GBL as major instructional aids in teaching basicmathematics got a very satisfactory (x = 3.50) respondents’ responses in theactual classroom demonstration.

Recommendation: Mobile Apps of GBL(Game-Based Learning) development.

Keywords: Game-Based Learning (GBL), snake and ladder game board, pre-serviceteachers, mobile apps, math education


How to Cite

Arciosa, Ramil M. 2021. “Game-Based Learning (GBL) in Teaching Primary Mathematics”. Asian Journal of Education and Social Studies 25 (3):43-54. https://doi.org/10.9734/ajess/2021/v25i330603.

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