Game-Based Learning (GBL) in Teaching Primary Mathematics
Ramil M. Arciosa
*
College of Teacher Education, Sultan Kudarat State University, Philippines.
*Author to whom correspondence should be addressed.
Abstract
Aim: Determine the effectiveness of the Game-Based Learning(GBL) using theSnake-and-Ladder mechanical game boarding in teaching primarymathematics like addition, subtraction, multiplication and division of wholenumbers.
Methodology: Descriptive and experimental method. In descriptive method,where the developed mechanical Game-Based Learning, validated by eighty (80) pre-service teachers as major teaching strategy in primary mathematics and tested its’ effectiveness using the pre and post-test design.
Results: In validating the mechanical GBL (Game-Based Learning) –A mathematical Snake-and Ladder game boarding in eighty (80) pre-service teachers for their practicum-classroom demonstration, manifested agreeable perceptions (x =4.30) terms of technical quality, content quality and instructional quality. Using the mechanical GBL as major instructional aids in teaching basicmathematics got a very satisfactory (x = 3.50) respondents’ responses in theactual classroom demonstration.
Recommendation: Mobile Apps of GBL(Game-Based Learning) development.
Keywords: Game-Based Learning (GBL), snake and ladder game board, pre-serviceteachers, mobile apps, math education